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SAVAGE DAWN

The Savage Dawn campaign setting is a unique approach to a living world campaign currently in development by LoreSmyth. This world might share certain similarities with other gritty survival settings, but there is a lot that distinguishes it from them. It has been developed as a largely system-neutral world with a grounding in 5th edition Dungeons and Dragons rules and mechanics. You can grab the core material and play it simply with 5th edition, but there are minimal changes required to adapt it to many of the other popular, contemporary rules systems.

 

The Patreon that supports this project allows players to report their findings and accomplishments. Some of these stories will find their way back into the game as new adventures and other content expands the game from month to month.

 

The mythology of the world was a joy to explore. The sky features prominently in the story of the world, so the gods are primarily expressed through a mythic association with the stars and other celestial objects. Uniquely, the cosmos in Savage Dawn does not operate by familiar natural law. Instead, the stars move unpredictably, even erratically. Their patterns and combinations are potentially prophetic, giving Game Masters a special narrative tool to drive player engagement with the arrangement of the heavens.

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